How to use

How to use MultiCam Studio Pro

From granting camera access to saving your finished video, this guide walks through every part of the studio in the order you will actually use it. No prior recording experience needed.

Before you start

  • Use a desktop browser — Chrome, Edge, Brave and Opera give the best results.
  • Plug in any cameras, microphones or capture devices before opening the studio.
  • Close other applications that hold the camera, such as video-call software.
  • Leave enough free disk space for the recording you plan to make.

First time in the studio? An interactive tour starts automatically and can be replayed any time from the Tutorial / Help button in the header.

Step-by-step guide

  1. 01

    Allow camera and microphone access

    Open the studio and press “Enable camera & microphone”. Your browser asks for permission — choose Allow. Nothing is captured or sent anywhere; the permission simply lets the page see your devices.

    • If you previously blocked access, click the padlock or camera icon in the browser address bar and set Camera and Microphone back to Allow, then reload the page.
    • On a laptop with a privacy shutter or hardware switch, make sure the camera is physically enabled first.
  2. 02

    Add your first sources

    In the Sources panel, add a camera, a screen share or a microphone. Each one appears on the program canvas straight away.

    • Camera: pick the device you want from the list. Repeat to add up to eight cameras.
    • Screen share: your browser asks whether to share a whole screen, a single window or a browser tab. Tab sharing gives the sharpest result for web content.
    • Microphone: adds an audio-only channel to the mixer — use this for a USB or interface microphone instead of the webcam's built-in mic.
    • Use the refresh button if you plug in a device after opening the studio.
  3. 03

    Arrange the canvas

    Click a source on the canvas to select it, drag it to move it and pull the handles to resize it. The canvas is your final frame, so what you see is exactly what gets recorded.

    • Layer order decides what sits on top — put a small presenter camera above a full-screen share for a picture-in-picture look.
    • Hold the layout roughly first, then fine-tune with the numeric position and size fields in Properties.
  4. 04

    Adjust each source in Properties

    With a source selected, open the Properties panel to control how it looks and how sharp it is.

    • Fit mode: Fill crops the image to your box, Letterbox shows the whole image with bars, Stretch distorts it to fit exactly.
    • Capture resolution: drop a secondary camera to 720p or 480p to save CPU while keeping your main camera at 1080p.
    • Corner radius: round the edges of the source box.
    • Drop shadow: enable it and tune colour, blur and offset to lift an inset camera off the background.
  5. 05

    Set your audio levels

    In the Audio Mixer, every audio source has a meter and a gain slider. Speak normally and adjust gain so the meter sits in the upper-middle range and only touches the top on your loudest moments.

    • Use Solo to hear one source on its own while you set it, and Mute to silence a source you don't want recorded.
    • The built-in compressor and limiter catch sudden peaks so the recording doesn't clip.
    • If you hear clicks or crackles, raise the audio buffer size in the recording settings until it is clean.
    • Only sources present in the active scene are heard — a microphone in another scene stays silent.
  6. 06

    Build extra scenes

    Create a new scene in the Scenes panel for each look you need — an intro shot, a full-screen demo, a side-by-side interview. Each scene keeps its own sources, layout and audio.

    • Add sources to the new scene separately; nothing is copied from the previous scene.
    • Set the fade transition duration so cuts between scenes look smooth rather than abrupt.
    • You can switch scenes live while recording, and the transition is captured in the file.
  7. 07

    Choose your recording settings

    Open the recording controls and set the format and quality before you start.

    • Codec: leave VP9 / WebM selected for the most reliable result. Use H.264 / MP4 only if you specifically need an MP4 file.
    • Frame rate: 30 fps suits talking-head content; 60 fps suits fast motion and gameplay.
    • Video bitrate: higher means sharper and larger. Raise it if a busy screen share looks blocky.
    • Audio bitrate: leave it on Automatic unless you have a reason to override it.
    • Output resolution: compose at 1080p and export smaller if you want a lighter file.
  8. 08

    Record, pause and snapshot

    Press Record to start. The header switches to a red REC indicator so you always know you are rolling.

    • Pause holds the recording and resumes into the same file — useful for cutting out interruptions.
    • Snapshot saves a full-resolution PNG of the current canvas without interrupting the recording.
    • Keyboard shortcuts let you trigger record, pause and snapshot without moving the mouse into shot.
    • You can switch scenes, adjust audio and reposition sources while recording.
  9. 09

    Stop and save your video

    Press Stop. The studio finishes encoding and the finished file downloads to your computer — usually to your Downloads folder.

    • WebM files play in any modern browser and import into most editors, including DaVinci Resolve, Premiere Pro and CapCut.
    • Keep the tab open until the download appears; closing early can interrupt the file being written.

Keyboard shortcuts

ShortcutAction
RStart or stop recording
PPause or resume the current recording
STake a full-resolution snapshot of the canvas

Shortcuts are ignored while you are typing in a text field, so renaming is safe.

Tips for the best quality

  • Light your face from the front. Good lighting improves perceived sharpness more than any bitrate setting.
  • Only run your main camera at 1080p; drop secondary cameras to 720p or lower to keep the frame rate stable.
  • Record a 30-second test and play it back before committing to a long session.
  • Use a dedicated microphone as its own source rather than relying on the webcam microphone.
  • If the audio has any clicking, raise the buffer size before changing anything else.
  • Keep VP9 / WebM selected unless you specifically need an MP4 file.
  • Build all your scenes before you start recording so you can cut cleanly during the take.

Troubleshooting and FAQ

The studio says no camera was detected. What should I do?
Close any other application using the camera (video call apps often hold it exclusively), then press the refresh button in the Sources panel. If it still does not appear, unplug and reconnect the device, or reload the page.
I accidentally blocked camera permission. How do I get it back?
Click the padlock or camera icon in your browser's address bar, set Camera and Microphone to Allow, then reload the page and press Enable camera & microphone again.
The preview is choppy or the frame rate is low.
Each live source costs CPU. Lower the capture resolution of secondary cameras to 720p or 480p, reduce the recording frame rate to 30 fps, close other heavy tabs, and hide any source you are not currently using.
My recorded audio has clicks, crackles or noise.
Increase the audio buffer size until the sound is clean, keep the sample rate at 48 kHz, and lower the gain on any channel whose meter is constantly hitting the top. Using a dedicated microphone source instead of the webcam microphone also helps considerably.
Does recording keep going if I switch to another tab?
Yes. The studio uses a background-safe render loop, so cameras and screen shares keep recording at full frame rate even when the tab is not visible.
My video file will not open in my editor.
Some older editors do not accept WebM. Either import it into a tool that does, convert it, or record again with the H.264 / MP4 codec selected in the recording settings.
Are my recordings uploaded anywhere?
No. All capture, mixing and encoding happens inside your browser on your own device, and the finished file is saved directly to your computer.
Why is the Stream Live button disabled?
Direct streaming to YouTube, Twitch and Facebook is still in development. Recording is fully available, and streaming will be enabled once it is ready.

Want the full list of what the studio can do? See the features page, or read more about the application.

Start your first recording

Open the studio, enable your devices and you can be recording in under two minutes.